The movie is a result of cooperation with young, Canadian director – Jared Pelletier who is responsible for creating a short movie (Halo – Faith), basing on a very popular video game. Our studio has been chosen for creating the aircraft models, which would be later composed into both the CG animation and live action footage.
Here's the link to the main film production: facebook.com/HaloTheMovie.
Later, after finishing the model we'd thought about making our own animation, basing on the material we've managed to produce. Well, the result is basically the main reason why this site has been created :)
Modelling, Texturing, Animation, Rendering — Lech Sokolowski
Postproduction, Editing, Music, Title & End Credits — Krystian Karpiuk
The animation was made using both free and commercial software. 3D models, environments and the whole animation were created using Blender. Editing and post-production jobs were done inside Adobe's After Effects and Premiere Pro. We've prepared the material in HD standard (1080p) and used Dolby Digital and DTS systems for sound purposes. It took us 4 weeks to close the whole project.
Final animation. Please also check the extended version and the making-of.
For modeling we've used conceptual sketches and images delivered by the director. Beginning from the basic shape, we've moved to more complex details, trying to make the model look as most credible as it was possible. For this purpose we've also studied some military related pictures and movies. The final animation is located in desert-type environment, as it was the best way to bind both, the main movie and our animation, together.
The extended version of Falcon movie has prolonged titles and credits. We did that mostly for training purposes so please keep that in mind while watching :)
Animation showing the post-production and compositing processes.