Now I'll be cutting the body basing both on concept arts and my own intuition. I've separated main parts such as tail, wings, interior, air inlets and will work on each one of them separately.
Meanwhile I've focused on the bottom details as they were the most unclear part for me. After studying some of the in game screen shots I've found on the net, I've prepared my own interpretation of the landing sliders.
Next I've made some final touches on the engines.
Propeller and some additional details.
Final look of the finished element:
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